Details, Fiction and starcraft
Details, Fiction and starcraft
Blog Article
StarCraft improved on its predecessor Warcraft II, which highlighted two incredibly equivalent playable factions, by introducing asymmetry between the models and systems accessible to its 3 races (Protoss, Terran, and Zerg). This asymmetry was much like that pioneered in the lesser-regarded 1996 SSI launch War Wind. The unit kinds available to Every single race determine its racial id. The Protoss can 헬스케어 field highly effective and highly-priced warriors and machinery, though the Zerg rely on sheer numbers and speed to overwhelm their opponents.
We understood that our Terrans were gonna be rough and soiled. We understood we wished the Protoss for beingnot savage, just, but primal, and powerful. And we realized we needed the Zerg to swarm."